Junior Squad / Coaching programme
Junior Squad Programme
Core skills for every apparatus, with the rotating circuits used to train them underneath each one.
Coach note Training direction How to use the skills, choose a circuit and progress your gymnasts.
Start with the session priorities
Use the skill list to plan what your group will practise. Must skills form the core of each session; use the listed preparations and support where needed. Build skills are the next steps for gymnasts who are ready, not a harder task that the whole group must attempt.
Use the circuits to organise the work
Circuits 1 and 2 focus on core work; Circuit 3 shows progressions. They are example setups, not three circuits to run at once. Read the station positions before setting up: Start, Middle and End refer to the Air Track; Floor Beam, Low Beam and High Beam identify the equipment. Choose the examples that help you cover the session's core skills.
Coach the quality of each attempt
Give each station a clear focus and offer specific corrections, rather than simply keeping the rotation moving. Look for controlled, repeatable attempts. Keep a gymnast on the appropriate preparation or supported version when they are not ready to progress; others can work towards the listed Build skills.
Keep the support notes in place
Trampoline back somis are always spotted. Standing flicks and the specified supported handsprings also retain their spot. Check the setup and supervision before starting, and follow the notes attached to each skill. A video is a reference, not permission to attempt a skill independently.
Connect the skills to routines
Use the competition-routines link to include routine practice alongside individual skills. Help gymnasts learn the order, connections and finishes, while continuing to improve the skills that need more work.
Air Track
Tumbling basics down a single track, building from tick tocks towards somersault entries.
Skills
Trampoline
Two trampolines running side by side, one skill on each.
Skills
Floor & Bars
Floor and bars run as one rotation. One bar in the middle, with two floor skills either side of it.
Skills
Floor
Bars
Beam
Confidence first, from the floor beam up to low beam and high beam.
Skills
Vault
Block and springboard work, building towards handsprings.
Skills
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