Recreational Coaching Programme

Rec Programme

How this programme works

Coaches must read and learn the expected skills and example set-ups for general recreational classes and rotations. This programme is a guide and does not have to be followed as a strict, identical lesson plan every week. However, if a coach is deviating significantly from the programme, they will be asked to explain why. If the Head Coach does not consider the reason good enough, the coach will be required to change their set-ups so they reflect the programme more closely. That decision is final.

AT
AT

Air Track

Rolls, travelling acro and optional white-block progressions. Intermediate and advanced groups can use the white block at the end of the Air Track for supported handsprings and round-offs.

Beginner groups will normally contain four or five children. Keep their circuits small, easy to understand and positioned so the coach can see both stations.

01

Use Two Stations

Split the group into two and two, or two and three. Avoid creating large circuits with too many tasks, movements or changes of direction.

02

Coach the Hardest Station

Remain at the station requiring the most support, spotting or correction. This should be the main teaching station.

03

Keep the Other Station Simple

The second station should be familiar, safe and manageable with minimal help. Keep it within view and swap the groups halfway through.

Example Structure Four to five children
Independent Station A small number of children complete a familiar, manageable task while remaining visible to the coach.
Coach-Led Station The remaining children work directly with the coach on the station requiring the most support. The groups then swap.
BR Backward Rolls
Backward roll down the slope
Backward roll on the floor
FR Forward Rolls
Forward roll down the slope
Forward roll on the floor
Forward roll with straight arms on the floor
AC Acro
Handstand held with support
Mini handstand
Headstand in tuck shape
Rotation 1
Station 1 Backward roll down the slope
Station 2 Forward roll on the floor
Rotation 2
Station 1 Backward roll on the floor
Station 2 Forward roll down the slope
BR Backward Rolls
Backward roll to straddle stand
Backward roll to front support
FR Forward Rolls
Forward roll to straddle stand
Handstand forward roll
AC Acro
Cartwheel
Round-off
Handspring progression
WB White Block
Supported round-off off the white block
Supported handspring off the white block

The white block can be positioned at the end of the track as an optional final progression. It should only be used when the coach can provide the required support.

Rotation 1
Start Backward roll to straddle stand
Middle Forward roll to straddle stand
End Cartwheel
Rotation 2
Start Backward roll to front support
Middle Handstand forward roll
End of Track Supported round-off or supported handspring off the white block
BR Backward Rolls
Backward roll with straight arms
Backward roll with straight arms to front support
Backward roll to handstand
FR Forward Rolls
Handstand forward roll with straight arms
Handstand forward roll to straddle stand
Handstand forward roll to pike stand with straight arms
AC Acro
Round-off straight jump
Handstand held for three seconds
Aerials
Front somi off the end
WB White Block
Supported round-off off the white block
Supported handspring off the white block

The white block can be placed at the end of the Air Track as the final part of one circuit. It is not intended to run as a completely separate white-block-only circuit.

Rotation 1
Start Backward roll with straight arms
Middle Handstand forward roll with straight arms
End Round-off straight jump
Rotation 2
Start Backward roll with straight arms to front support
Middle Handstand forward roll to straddle stand
End Aerial
Rotation 3
Start Backward roll to handstand
Middle Handstand forward roll to pike stand
End Front somi off the end
Rotation 4
Start Backward roll with straight arms
Middle Handstand forward roll
End of Track Supported round-off or supported handspring off the white block
TR
TR

Trampoline

Beginners use one trampoline. Intermediate and advanced groups can use both trampolines as separate stations.

Controlled shapes
Seat drops
One-Trampoline Circuit
First Controlled shapes
Then Seat drops
Dive forward rolls
Pike, straddle and swivel-hip combinations
Two-Trampoline Circuit
Trampoline 1 Dive forward rolls onto appropriately positioned matting
Trampoline 2 Pike, straddle and swivel-hip combinations
Front somis
Back somis with support
Two-Trampoline Circuit
Trampoline 1 Front somis with appropriate matting and support
Trampoline 2 Supported back-somi progressions
FB
FB

Floor & Bars

Floor side-stations sit alongside supported bars work. Beginner floor stations should be manageable while the coach supports the bars station.

Floor
JP Jumps
Straight jump, landing in fix
Star jump, landing in fix
Tuck jump, landing in fix
SH Shapes and Balance
Balance on one leg for three seconds
Headstand held in tuck shape
Step forward to relevé
AC Floor Side-Stations
Mini handstand using the block
Mini cartwheel using the block
Bars
BA Supported Bars
Hanging shapes with support
Circle up with support
Circle down with support
Rotation 1
Independent Floor Mini handstands using the block
Coach-Led Bars Supported hanging shapes, circle-ups and circle-downs
Rotation 2
Independent Floor Mini cartwheels using the block
Coach-Led Bars Supported hanging shapes, circle-ups and circle-downs
Floor
JP Jumps
Half-turn jump, landing in fix
Full-turn jump, landing in fix
SH Shapes
Cat leap
Headstand with straight legs
AC Acro
Handstand to bridge with or without a mat
Handstand with straight legs
Bars
BA Supported Bars
Supported swings on the high bar
Supported circle up
Supported back hip circle, with or without casts
Rotation 1
Floor Skill Cat leap
Acro Handstand to bridge with or without a mat
Bars Supported swings, circle up and supported back hip circle
Rotation 2
Floor Skill Headstand with straight legs
Acro Handstand with straight legs
Bars Supported swings, circle up and supported back hip circle with or without casts
Floor
JP Jumps
Split jump, landing in fix
Tuck jump full turn, landing in fix
One-and-a-half turn, landing in fix
FL Floor Skills
Cat leap full turn
Full spin
Walkovers
AC Acro
Round-off straight jump
Handstand held for three seconds
Headstand in pike, push to handstand
Bars
BA Supported High Bar
Supported pull-ups on the high bar
Supported circle up on the high bar
Supported casts to back hip circle
Squat-ons with support
Rotation 1
Floor Skill Walkovers
Acro Round-off straight jump
Supported Bars Pull-ups and circle up on the high bar
Rotation 2
Floor Skill Full spin
Acro Handstand held for three seconds
Supported Bars Casts to back hip circle and squat-ons
Rotation 3
Floor Skill Cat leap full turn
Acro Headstand in pike, push to handstand
Supported Bars Pull-ups, circle up and supported casts to back hip circle
BM
BM

Beam

Beginners use the low and high beam. Intermediate and advanced groups can also use the floor beam as a third station.

Walking across the high beam with support
Bunny hops along the top of the low beam
Straight jump on the high beam
Circuit 1
Low Beam Bunny hops along the top
High Beam With Coach Walking across with support
Circuit 2
Low Beam Controlled walking and balance
High Beam With Coach Straight jump with support
Mini handstand on the floor beam
Mini handstand on the low beam
Round-off dismount from the high beam
Circuit 1
Floor Beam Mini handstand into a controlled lunge
Low Beam Mini handstand
High Beam With Coach Round-off dismount
Circuit 2
Floor Beam Mini handstand with straighter legs
Low Beam Mini handstand held briefly
High Beam With Coach Round-off dismount into landing fix
Half spin on the low or high beam
Half-turn jump on the low or high beam
Cartwheel on the floor, low or high beam
Controlled dismount whenever working on the high beam
Circuit 1
Floor Beam Cartwheel with a controlled finish
Low Beam Half spin
High Beam With Coach Half-turn jump followed by a controlled dismount
Circuit 2
Floor Beam Half-turn jump
Low Beam Cartwheel
High Beam With Coach Half spin followed by a controlled dismount
Circuit 3
Floor Beam Half spin
Low Beam Half-turn jump
High Beam With Coach Cartwheel progression followed by a controlled dismount
VT
VT

Vault

Main Vault is paired with Mini Vault work. Most beginners should use a simple squat-on at the Mini Vault station.

MV Main Vault
Run and straight jump off the springboard, landing in fix
Squat-on to block
Squat-on to full vault
mV Mini Vault
Squat-on to the Mini Vault
Controlled springboard jump when appropriate
Rotation 1
Main Vault With Coach Run and straight jump off the springboard
Mini Vault Squat-on to the Mini Vault
Rotation 2
Main Vault With Coach Squat-on to block
Mini Vault Squat-on to the Mini Vault
Rotation 3
Main Vault With Coach Squat-on to full vault
Mini Vault Squat-on to the Mini Vault
MV Main Vault
Forward roll over the full vault
Straight jump up onto the full vault
mV Mini Vault
Forward roll over the Mini Vault
Headspring over the Mini Vault
Rotation 1
Main Vault Forward roll over the full vault
Mini Vault Forward roll over the Mini Vault
Rotation 2
Main Vault Straight jump up onto the full vault
Mini Vault Headspring over the Mini Vault
MV Main Vault
Handspring on the full vault
Half-on over the full vault
mV Mini Vault
Arm-swing preparation
Headspring over the Mini Vault
Front somi over the Mini Vault
Rotation 1
Main Vault Handspring on the full vault
Mini Vault Arm-swing preparation or headspring
Rotation 2
Main Vault Half-on over the full vault
Mini Vault Front somi over the Mini Vault