Floor & Vault / Squad programme

Floor & Vault Programme

A clear training guide for Floor & Vault gymnasts, showing the main requirements, build skills and extra options across both apparatus.

Programme guide How the programme works Floor choices, vault progressions and individualised circuits.

Build the floor work

Floor covers acro, dance, mixed series, spin and one stand-out skill. The stand-out skill is one extra skill not already used elsewhere in the routine.

Choose the right next step

Must skills remain the priority. Build and option skills should be selected for each individual gymnast, rather than giving every gymnast exactly the same task.

Use individualised circuits

These squads do not follow the fixed rotations used in Junior Squad or the Recreational Programme. Open the rotation notes in the Floor panel for the circuit and station guidance.

Progress the vault

Vault is built progressively, from arm swing entry through block work towards a confident handspring over the full vault.

Floor covers acro, dance, mixed series, spin and one stand-out skill. Must skills are shown first, build skills follow, and extra options open below where useful.

Skill choices

Acro Series The main backward series and forward roll series should be trained first.
Round-off + flick Main backward acro series
B + B Must
Dive forward roll + handstand forward roll Main forward acro series
B + A Must
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Front handspring + dive forward roll Forward acro option
B + B Option
Front handspring step-out + front handspring Harder forward acro option
B + B Option
Dance Series Clean, lifted and connected, with no dead pause between the skills.
Scissor kick + split leap Main dance series
A + B Must
Cat leap + split leap Main dance series
A + B Must
Cat leap full turn + split leap Harder dance series build
C + B Build
Cat leap full turn + split change Hardest dance series build
C + C Build
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Split leap + split change Dance series option
B + C Option
Split change + split leap Dance series option
C + B Option
Split change + scissor kick Dance series option
C + A Option
Mixed Series Dance and acro skills connected with no dead pause.
Cat leap + one-handed cartwheel Main mixed series
A + B Must
Cat leap + forward walkover Mixed series build
A + B Build
Backward walkover + tuck jump half turn Mixed series build
B + B Build
Handstand ½ pirouette + full turn Mixed series build
B + B Build
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Backward walkover + full turn Mixed series option
B + B Option
Cartwheel + flick step-out + full turn ABB option, with A not counted
A + B + B Option
Handstand pirouette + full turn Harder mixed series option
C + B Option
Spins Upright, controlled and finished cleanly.
Full spin Main spin requirement
B Must
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Wolf spin ½ Wolf spin build
B Build
Wolf spin full Harder wolf spin build
C Build
One and a half spin Harder spin build
C Build
Stand-out Skill One extra skill not already used elsewhere in the routine.
Full turn jump Main stand-out skill option
Must
V-sit Main stand-out skill option
Must
View stand-out skill options Hide stand-out skill options

Options can generally come from allowed A to C skills, as long as they suit the gymnast and are performed cleanly. Avoid picking a skill already used for acro, dance, mixed series or spin unless the routine rules allow it.

B Backward roll to front support Good option
A V-sit Good option
B Forward walkover Good if not already used
B Backward walkover Good if not already used
C One-handed forward walkover Good harder option
C Backward roll to handstand Good harder option
B Straddle jump Good option
B Split jump Good option
C Split change Good harder option
A Straight jump Simple option
A Scissor kick May already be in dance
A Handstand Simple option
A Cartwheel Simple option
B Front handspring Only if not in acro
C Korbut flick Harder option
A Cat leap Likely already in routine
B Round-off Likely already in acro
B Flick Likely already in acro
B Round-off flick Likely already in acro
B Dive forward roll Likely already in acro
A Handstand forward roll Likely already in acro
B Split leap Likely already in dance
C Cat leap full turn Likely already in dance

Vault is built progressively, from arm swing entry through block work towards a confident handspring over the full vault.

Skill choices

Entry & Handspring Confident run, controlled arm swing entry, straight arms and strong block shape.
Arm swing entry Vault approach and take-off rhythm
Must
Handspring over the white block Main vault preparation skill
Must
View video
Handspring over the full vault Full vault build
Build
View video
SWL Gymnastics / Floor & Vault Squad Must = priority · Build = next step · Option = gymnast specific Back to top
Reference video

Skill video